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Skyrim Special Edition beastiality

tried some years back, was very disappointing. some dragons had nice animations, but anything regarding a canine... bleh. clearly made by someone with no idea how canine sex works on technical level. penis going in fully engorged, knot somehow going in out in out also fully deflated. no knotting.
absolutely nothing for male with female animal or male with male animal.

rag dolls as a stand-in for orgasms were hilarious tho.
 
I did mod the game to be a sex-heavy game once or twice.
One thing is for sure... if you want a lot of mods, you need patience, experience, and an understanding of how it works...
The mod community is great, but one thing they lack is a consistent way of doing things. I mean many do try to stick to one or two essential scripts and mods that they build upon, but then there are the ones that just do the way they want/can. For example dicks... I never knew which mod/animation needs which dick mod... and even if it was clearly said in the mod description, that A animation pack needs X penis mod, and you want more variety of animations and you want B animation pack, it might not like X penis mod but rather Y or even a whole nude suit mod that just breaks your already working X mod and you end up with a Ken doll. Why? No idea...

The thing is, it is fun after you get over the brain-frying bugs, conflicts, and errors and you get it to work... and you don't expect perfection... It will always feel janky and strange, almost lame at places.

A good way to mod it would be to start with a few mods only and set it up with a mod manager, then launch it, test them if they work, repair any errors, or issues, and then add mods one by one... (well with their requirements of course.) Takes too much time for me to go through it again.
Also do look up what game versions the mods you want can run on... If the ones you really want to play with run on an older version you might have to sacrifice other mods or their features that don't run on that version of the game. (Also DLC requirements are serious.)
 
Maybe about a year ago I got it all setup (along with all he mods I like for myself) and had a lot of fun. My main problem was I'm too horny and I'd play with the mods instead of playing the game.
Look that's not a bad thing lmfao, what mods were made for
 
tried some years back, was very disappointing. some dragons had nice animations, but anything regarding a canine... bleh. clearly made by someone with no idea how canine sex works on technical level. penis going in fully engorged, knot somehow going in out in out also fully deflated. no knotting.
absolutely nothing for male with female animal or male with male animal.

rag dolls as a stand-in for orgasms were hilarious tho.
Huh weird. I played as a female character and a lot of fun with the dogs and horses. (The animations won't be the best because this is an older game) but I had some bugs where as a female I'd fuck chickens, dogs, cows etc but without a dick. Maybe try and see if you missed something along the way bc I'm sure there's quite a lot in that regard
 
I did mod the game to be a sex-heavy game once or twice.
One thing is for sure... if you want a lot of mods, you need patience, experience, and an understanding of how it works...
The mod community is great, but one thing they lack is a consistent way of doing things. I mean many do try to stick to one or two essential scripts and mods that they build upon, but then there are the ones that just do the way they want/can. For example dicks... I never knew which mod/animation needs which dick mod... and even if it was clearly said in the mod description, that A animation pack needs X penis mod, and you want more variety of animations and you want B animation pack, it might not like X penis mod but rather Y or even a whole nude suit mod that just breaks your already working X mod and you end up with a Ken doll. Why? No idea...

The thing is, it is fun after you get over the brain-frying bugs, conflicts, and errors and you get it to work... and you don't expect perfection... It will always feel janky and strange, almost lame at places.

A good way to mod it would be to start with a few mods only and set it up with a mod manager, then launch it, test them if they work, repair any errors, or issues, and then add mods one by one... (well with their requirements of course.) Takes too much time for me to go through it again.
Also do look up what game versions the mods you want can run on... If the ones you really want to play with run on an older version you might have to sacrifice other mods or their features that don't run on that version of the game. (Also DLC requirements are serious.)
Absolutely! I got around 3k animations in it. What I found out is following the mod descriptions down to the letter is crucial but you can change things. Dongs of skyrim for example work with specific npcs and had a newly released add on for animals and dragons that I had no idea about. If memory serves me correctly there's even a horse cocks of skyrim mod out there for hi fidelity horse cocks lol. There's always little treasure troves of mods hidden around that really change things
 
In regard to the weird animations, you can find some better animation packs like Billy's etc but the penises being fully engorged is because of mesh limitations due to penis meshes for non-human races being fairly simplistic and complicated to get physics enabled on. It's essentially a coding issue, lol.
 
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